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Rider

The original concept by Shaw Lin (https://www.artstation.com/artwork/X4WRL)

The original concept by Shaw Lin (https://www.artstation.com/artwork/X4WRL)

Modeling the High-res

Modeling the High-res

Adding more details on skin

Adding more details on skin

Making the helmet it look more sci-fi and spend more time on the jacket

Making the helmet it look more sci-fi and spend more time on the jacket

For the low-res, i used Maya's Quad Draw then bake the normal maps

For the low-res, i used Maya's Quad Draw then bake the normal maps

The texture of outfit was made with Substance Painter

The texture of outfit was made with Substance Painter

(From left to right) Gloss, Albedo, Specular and Scatter map for skin part was created in Photoshop

(From left to right) Gloss, Albedo, Specular and Scatter map for skin part was created in Photoshop

And here is the final result in Toolbag 3

And here is the final result in Toolbag 3